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UCF Changelog


v0.73 BETA

February 22, 2018
  • Redesigned dashback code with greater precision to prevent tilt turns from resulting in accidental dashbacks.
  • Fixed a bug where Nana would sometimes not shield drop when expected to.
  • UCF now includes a visual indicator built into the codeset. When UCF is used, "UCF v0.73" will be written at the top of the character select screen.

v0.66 BETA

September 20th, 2017​​
  • Fixed a bug where attempting to spotdodge during Yoshi's shield release animation would crash the game.

v0.65 BETA

September 7th, 2017​
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  • Dashback requirement threshold on frame 2 increased from 0.80 to 0.95 (requires a slightly faster input).
  • UCF has been ported to PAL.

v0.60 BETA

August 14th, 2017​
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  • Fixed an issue where C-stick spotdodging would not occur if the control stick was angled in certain ways during shield.

v0.55 BETA

August 9th, 2017​
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  • Fixed an issue where shield drop code would not activate if shield drop was buffered from non-shield actions.

v0.50 BETA

August 8th, 2017

Initial release.
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